AI Insights · Timothy · April 2025
Top 5 City Building Games in Norway: Q1 2025 Performance
Explore the performance of the top city building games in Norway during Q1 2025, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2025, the city building game genre in Norway saw diverse trends across the top five applications on a unified platform. Here's a breakdown of each game's performance, based on data from Sensor Tower.
Civilization VI: NETFLIX by Netflix, Inc. experienced fluctuations in its weekly metrics. Weekly revenue peaked at around $420 in mid-February, while downloads started strong at 954 in the week of February 10, before declining to 144 by the end of March. Active user numbers began at 1.5K, with a decrease to 837 by the quarter's end.
Gold Rush: Frozen Adventures from SayGames Ltd started with a high of $606 in revenue at the beginning of the quarter, tapering off to $220 at the end. Downloads followed a similar pattern, beginning at 1.3K and dropping to 125. Active users remained relatively stable, starting at 2.9K and closing at nearly 2K.
State Connect: Traffic Control, published by CASUAL AZUR GAMES, saw a significant increase in revenue from $16 to $174 in early February, stabilizing around $140 by the quarter's conclusion. Downloads surged to 1.4K in early February and stabilized around 225 by March's end. Active users showed a notable peak at 1.5K in early February before settling to 456.
States Builder: Trade Empire also from SayGames Ltd, showed a steady increase in revenue, reaching $420 by March's end. Downloads began at 403 and settled at 126. Active users remained robust throughout, starting at 3.6K and hovering around 3K.
Super City: Building Master by XGame Global had no revenue reported. Downloads began at 360, dipping to 122 by the end of March. Active users started at 636, peaking mid-quarter before declining to 169.
For more detailed insights into these trends, visit Sensor Tower.